Sky Sports

2022

Forumla 1

A title sequence for Formula 1, reflecting the sport entering a new era.

Roles

Art Direction
UI Design
3D Design
Motion Design
Compositing

Project Details

A new Formula 1 season brought a significant shift in regulations, engineering and the competitive order, and the title sequence needed to reflect a sport entering a new era while holding onto its authority and scale. I was brought on by Coffee & TV, working alongside Sky Creative and director's studio Bigfoot, with the brief to make a brand new sequence.

I led the look and development for the digital car and driver reveals in the opening section, building them through dense layers of fine technical detail and engineering data, defining material response and carrying the shots through to final composite.

Catagory

Commercial

Type

Title Sequence

Concept

The visual language draws from engineering systems and data-driven environments, positioning the sport as advanced and future-facing. Focusing on construction, the car is revealed through layered digital assembly, reinforcing precision, performance and technical evolution. The idea was to show the car through a digital and analytical lens, the way an engineer might see it.

The sequence ran before every race across the season, and was rebuilt year over year to reflect the latest car updates and driver standings.

Gallery

Development & Early Works

Experimenting with many different ways of revealing the car and drivers during the making of the formula 1 titles.

One of the challenges we faced was finding a balance of clarity and detail, maintaining a sense of being technical and intricate without over-complicating and losing definition to support readability as many of the shots are fast paced.

Credits

Director of Sky Sports

Billy Mcginty

Director of Creative Output

Ben Wickham

Group Executive Creative Director

Ceri Sampson

Head of Production

Sophie Brooks

Executive Producer

Sofie Leale

Senior Producer

Nick Mason
Nicky Chauhan

Designer

Katarina Duvnjak

DOP

Mark Bourdeaux

Bigfoot Creative Director

Chris Wilcock

Creative Director

Steve Waugh

2D Lead

Luke Todd

2D Artists

Rory Whittle
Laura Smith
Callum Sewell
Nick D'Aguiar
Pat Wong
Courtney Pryce

CG Lead

Jonny Grew

CG Supervisor

Rich Coley

3D Artists

Rich Coley
Luke Tickner
Josh George
John-Paul Harney
Adam Lindsey
Amy Heyes
Frankie Sutton
James Henaghan
Carlos Pecino
Kornel Makarov
Jaroslav Polensky
Jonny Ridge
Chris Lovell

Motion Design

Dexter George
Kongchun Cheung
Jess Gorick
Dan Ruiz
Jon Foskett

Colourist

George Neave

Producers

Gus Quirk
Joss Brindle

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