Collaborating with brands, studios and artists to create identities, films and live visuals across commercial, broadcast and music.

Studio Experience

Studio Moross

Pixelmappers

Blink-Ink

SMUGGLER

Mother

Human Person

Wieden + Kennedy

Coffee & TV

Electric Theatre Collective

Selected Clients

Apple Music

BMW

Formula 1

MTV

PepsiCo

Sky Sports

Resident Advisor

Riot

V&A

Services

Art Direction

3D Design & Animation

Motion Design

Screen Content & Stage Visuals

Visual Identity

Brand & Campaign Content

Research & Development

Moving Image

CGI & VFX

Software

Cinema4D

Redshift

Octane

XParticles

After Effects

Houdini

Photoshop

Illustrator

ZBrush

Profile

Hi, welcome, and thanks for stopping by.

I'm Dexter, an art director and designer working in 3D, motion design and VFX. I have over a decade of experience spanning a wide range of industries and disciplines, with a background rooted in visual communication, or, put simply, making ideas visible.

I work across the full creative process, from concept through to final delivery. Whether the work appears on a screen, a stage or a billboard, my approach is to develop and elevate an idea while protecting its original spark.

I collaborate directly with clients and alongside studios, agencies and multidisciplinary teams, adapting to projects of all sizes and stages, from brand launches and motion systems to live visuals and exploratory research.

If you have an idea, project or collaboration in mind, I'd love to hear from you.

Dexter George walking along a rocky hillside under a clear sky